Category Archives: Miniatures


So with the new spoils from Wyrd about the future releases, my eyes they begin to wander. So to help me feel better (stop judging) I have gone through all the factions to work out some stats about my master counts! These numbers work with context that I don’t use any of the cross-over masters in both factions only in one of them.

  • Guild & Ressers – 0 own of the 7
  • Arcanists – 2 own of the 7; Marcus and Rasputina
  • Outcasts – 4 own of the 7; Von Schill, Viks, Tara and Levi (both are proxy/count-as models)
  • 10T – 5 own of the 7; Misaki, Mei Feng, Lynch, Yan Lo and McCabe
  • Neverborn – 2 own of the 7; Lilith and Pandora
  • Gremlins – 4 own of the 7; Ophelia, Somer, Zorida and (Wong although no crew for him)

So of 49 possible masters I own 17 masters so that is only 35% of possibilities. Of the 39 unique masters I have 43%.

Of the 17 I have not played with Zorida, Tara and Levi, which needs to be adjusted. Zorida will happen soon as I am interested how she works in Gremlins. Tara and Levi are ‘count-as’ masters so I still need to work on them to have a crew usable. But again not far away either.

What about the masters that interest me?

So easy one is Gremlins which gives me a full faction and the aim is for them to be full (7/7). While ressers we can ignore as I have no interest in them (0/7), likewise with 10T I am not that interested in Shenlong so have no desire to have 10T at full faction but depends on how much I want to use Sensei Yu (5/7).

Guild I have only ever really had one love at that is Ms Flame, Sonnia. However she has similarities with Wong and Raspy, so doubt I will ever fall into Guild (0/7).

Neverborn I am only looking at Dreamer but he at least has plenty of crossover with Pandora and gives me some fun basing possibilities, however I have had plenty of times to pick him up and never really gone for it. I think I need to put him in the same category as Sonnia in love the idea not sure I will take the plunge (2/7).

Outcasts I have plenty of coverage but there is one master I really want and that is Jack Daw. Tried once or twice and love him. Tara and Levi are very much me playing around with unique ‘count-as’ models over solid uses (5/7)

Finally Arcanists, the reason for all this (and the hobby wobble) I only have 2 possible likes, Ironsides an interesting idea I am interested to see how she works. Colette and her crazy scheme marker ‘fun’ is another possible however I don’t think I can at the moment deal with her madness she plays (3/7).

So what does this mean as far as number go? Well scarily even with the those add-ons I am at 45% for all possible masters. While with the unique masters puts me at 56%.

Which possibly suggests I have a problem….BUT I would only have 1 full faction and 2 factions that are pretty full. The outcasts seem to have happened by accident rather than design like 10T.

While Arcanists will be very much be the 3 masters (perhaps I will drop in Mei if the urge takes me) while Neverborn are the 2 ladies with perhaps the Crone and the gambler dropping in if I feel the need.

I actually feel better Knowing that I will only be insane with 1 faction, while the rest I can claim no interest or only specific master interest. Thank you for listening to these ramblings..


WFB is dead…Long live WFB or something like that…

Hobby This Week

Work continues with month 2 of #ToMB2, I am v close to having my bits painted :) while my count as Tara work also keeps going.

Hobby ADD has been strong this month so I may start jumping around again soon. HELP ME!!

Make sure you check out my sponsors the always friendly if in South ‘Yorkshire’ gaming store the Outpost where you can get 20% off RRP on their site.

The End of Times is Here


Run people run

Thunderbear – Ashigaru

Another one of those it sort of 10T focused Thunderbear articles, this time the Ashigaru which are only around if you take Yan Lo OR do some summoning with Toshiro.


So not amazing stats, but they do have a decent number of wounds fior the cost of the model. Below average Df and average Wp means they are susceptible. Oddly he has the shortest Cg I have seen beyond those that don’t have a Cg at all. He is slower charging than he is walking.


On to their abilities;

Hard to Kill – We all know it and helps with their survivability

Armor – Something else to make them harder to shift, which is always handy

Guard – Like the Komaniu they gain a Tome to their Ml attack although not as flexible as the stone dogs. Its still worthwhile, as they will generally be pretty close to an Ancestor of some description.

Attack Actions

Rusted Yari – Is their one attack and it is across the board average but at least the reach is OK.

  • Infect – Crows – Hands poison for each crow in the total. Not bad as extra damage even at the end of the turn is nice.
  • Wall of Steel – Tome – On succeeding (so no damage) then you can push the target away from them.
Tactical Action

Lunge – Allows him to discard a card to take a charge action. This is great for the reasons mentioned above with his old Cg range. It actual makes him pretty fast if he walks then uses this to charge. The second thing is to allow him to charge twice in a turn if the enemy is close together..

Brace – A scary ability for some, it hands out the condition Braced For the Charge which means any friendly models charged near them will allow them to hand out a decent amount of damage to the charger with no flips etc. need.


Nice little roadblocks that are cheap to buy in or use Toshiro to bring on. Brace is an amazing ability, one to be respected by anyone! While Lunge more than makes up for their rubbish Cg stat.

Thunderbear – Mr Graves

Everyone needs some protection so you may as well have a bouncer come with you to the battlefield and none are better at it than Mr Graves..


He is a big guy with big guy stats which means he is pretty easy to hit, cover is important for him on the run up to squish things. HE can at least move OK and his Cg is not bad either. Be very wary of his height it can be diffcilut to hide him. But for the price he is not bad at all.


On to his abilities;

Black Blood – Means things that too close will suffer while he does but is also easy to get round with bigger reach on attacks. But don’t be afraid to get close to something that is already damaged and dare your opponent to hit him with other stuff with threat of free damage elsewhere.

Hard to Kill – As he has no Df triggers this at least makes him bit more survivable.

Armor +1 – Bit more defensive abilities but like H2K there is stuff out there that easily by-passes it

Ruthless – Immune to Wp duels during his activation means he can ignore all those Horror and Manipulative abilities out there.

Attack Actions

Show Ya the Door – Again decent Ml (that needs any 7 to achieve TN) it pushes target a huge distance then moves himself into base contact. Unfortunately he can only do it once against a friendly model but it is worth it as you move the same as a lot of models charge.

  • And Stay Out! – Rams – After succeeding you get a free Fence Post attack. Just to add injury to insult.
Tactical Action

Keeping the Peace – needs a 5 of Masks any enemy model with range which declare a Charge must pass a WP duel or it fails, which is huge against a lot of models as they don’t need to target him or trying to charge out of the bubble. Great ability to annoy the opposition.


Great tanky model that has some decent pushes in his arsenal, both as a way of pushing your models but also your opponents.

He has some natural synergy with Mr Tannen which makes sense from a fluff stand point. As for masters he works well with all (both 10T and NB) as he is all-round a good mood to have..


Well busy week this week, Wyrd continue to spoil us with new artwork this time Gluttony part of the deadly sins band. Not very Gremlin-esque to fit in the faction, but cool regardless.

The beta for wave 3 is now finished as well, so not long now till we see the new book….Gencon isnt that far away is it? is it?!


Shiny cover is shiny.


Should be interesting in Reckoning as I have heard that this is the end of the current story arc which is exciting. But then so is what looks like Denny riding a warjack….and  powering up her jacks!! So Denny3 as a Jackcaster anyone? The question is what will Haley3 be riding?

Also Zerkova the ice cream lady of doom appears to have some bodyguards to help her out. I love it when we can make wild assumptions part of the fun of being a wargamer being fed scraps..

Bolt Action in 15mm

Been playing around with the idea of using the FoW starter set that I have never quite gotten round to doing anything with and taking leap into Bolt Action at a smaller scale.

I have already seen it is pretty easy to have the infantry on individual bases and take it from there. If I can’t do skirmish may as well do small ;)


Seen the spoilers for Archaon. WOW!! THe changes towards 9th edition are going to be interesting to see after this!!

Hobby This Week

Work starts on month 2 of #ToMB2 and I have been chopping up models to make up my count-as Tara crew which is coming along nicely..

I have also started painting Eldar again after a while felt it was time to add more paint, as currently I have only have about 750pts painted with no HQs done.

Make sure you check out my sponsors the always friendly if in South ‘Yorkshire’ gaming store the Outpost where you can get 20% off RRP on their site.

40K – Help design a rules package

Over on Heros Gaming Blog he has suggested making a fair rules pack for competitive play that doesnt ban anything but helps calm the madness down.

If you are into competitive play go have a read and help out Hero if you can.

HERO’s Gaming Blog: 40K: Designing a rules package.


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